Ashes of the Singularity: Escalation

Sorely missing from our benchmark suite for quite some time have been RTSes, which don’t enjoy quite the popularity they once did. As a result Ashes holds a special place in our hearts, and that’s before we talk about the technical aspects. Based on developer Oxide Games’ Nitrous Engine, Ashes has been designed from the ground up for low-level APIs like DirectX 12. As a result of all of the games in our benchmark suite, this is the game making the best use of DirectX 12’s various features, from asynchronous compute to multi-threaded work submission and high batch counts. What we see can’t be extrapolated to all DirectX 12 games, but it gives us a very interesting look at what we might expect in the future.

Ashes of the Singularity - 2560x1440 - Extreme Quality (DX12)

Ashes of the Singularity - 1920x1080 - Extreme Quality (DX12)

 

DiRT Rally Battlefield 4
Comments Locked

129 Comments

View All Comments

  • mpokwsths - Tuesday, April 18, 2017 - link

    Good job Anandtech! Didn't expect it so quickly.

    P.S.: First! ;)
  • Ryan Smith - Tuesday, April 18, 2017 - link

    Second!

    (Hey, wait a sec, isn't this my site?!)
  • ddriver - Tuesday, April 18, 2017 - link

    You own it?
  • at80eighty - Wednesday, April 19, 2017 - link

    He's the boss. you're not. do the math.
  • AndrewJacksonZA - Tuesday, April 18, 2017 - link

    Hehe. :-)
  • rocky12345 - Tuesday, April 18, 2017 - link

    Ryan I think because you did the review and posted that makes you first post no matter what. Good review by the way thank you.
  • theangryintern - Tuesday, April 18, 2017 - link

    You do realize that this review has probably been done for at least a week, right? They were under NDA until this morning.
  • Drumsticks - Tuesday, April 18, 2017 - link

    That doesn't mean a review was guaranteed. Anandtech, while putting out phenomenal reviews, occasionally delivered them later than launch day.

    This one was great too, by the way, thanks!
  • Drumsticks - Tuesday, April 18, 2017 - link

    Also, I should add that they've been way more timely lately, which is great.
  • Samus - Tuesday, April 18, 2017 - link

    It's amazing people will find any excuse to dismiss a launch day review...

Log in

Don't have an account? Sign up now